Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Abstract—Service composition schemes create high-level application services by combining several basic services. Service composition schemes for dynamic, open systems, such as th...
Mobile social software is currently designed and conceived to afford serendipitous social interactions in densely populated urban environments. In this paper, I argue that these s...
Opportunistic sensing allows to efficiently collect information about the physical world and the persons behaving in it. This may mainstream human context and activity recognitio...
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...