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ISCC
2003
IEEE
14 years 29 days ago
AGAPE: a Location-aware Group Membership Middleware for Pervasive Computing Environments
The widespread diffusion of mobile computing along with the integration of telecommunication systems and the Internet enables a scenario where the promise of ubiquitous computing ...
Dario Bottazzi, Antonio Corradi, Rebecca Montanari
PIMRC
2008
IEEE
14 years 2 months ago
A hybrid P2P/Infrastructure platform for personal and social Internet services
—While pure web-based services and P2P technologies are popular for personal and social networking, they both have inherent limitations. A hybrid P2P/Infrastrucutre approach coul...
Dimitris N. Kalofonos, Zoe Antoniou
ODRL
2004
13 years 9 months ago
A Pervasive Application Rights Management Architecture (PARMA) based on ODRL
Software license management is currently expanding from its traditional desktop environment into the mobile application space, but software vendors are still applying old licensing...
Dominik Dahlem, Ivana Dusparic, Jim Dowling
MMS
2010
13 years 6 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
PERVASIVE
2005
Springer
14 years 1 months ago
Social Disclosure of Place: From Location Technology to Communication Practices
Communication of one’s location as part of a social discourse is common practice, and we use a variety of technologies to satisfy this need. This practice suggests a potentially ...
Ian E. Smith, Sunny Consolvo, Anthony LaMarca, Jef...