We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
We propose a considerably faster approximation of the well known SIFT method. The main idea is to use efficient data structures for both, the detector and the descriptor. The detec...
Ubiquitous computing promises to enable new classes of application. In this paper, we present research intended to accelerate the exploration of the space of possible application ...
We present an output-sensitive occlusion culling algorithm for densely occluded dynamic scenes where both the viewpoint and objects move arbitrarily. Our method works on a regular ...
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...