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SIGGRAPH
2010
ACM
14 years 2 months ago
Line space gathering for single scattering in large scenes
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Xin Sun, Kun Zhou, Stephen Lin, Baining Guo
RT
2001
Springer
14 years 2 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
SMA
1999
ACM
152views Solid Modeling» more  SMA 1999»
14 years 2 months ago
Fast volume-preserving free form deformation using multi-level optimization
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...
Gentaro Hirota, Renee Maheshwari, Ming C. Lin
ISPAN
1999
IEEE
14 years 2 months ago
Performance and Granularity Control in the SPaDES Parallel Simulation System
Parallel simulationhas the potentialto accelerate the execution of simulation applications. However, developing a parallel discrete-event simulation from scratch requires an in-de...
Yong Meng Teo, Seng Chuan Tay
SIGGRAPH
1994
ACM
14 years 2 months ago
A clustering algorithm for radiosity in complex environments
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...
Brian E. Smits, James Arvo, Donald P. Greenberg