We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...
Parallel simulationhas the potentialto accelerate the execution of simulation applications. However, developing a parallel discrete-event simulation from scratch requires an in-de...
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...