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» Phase Based Modelling of Dynamic Textures
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GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
14 years 1 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
ICCV
2007
IEEE
14 years 9 months ago
Optimization and Learning for Registration of Moving Dynamic Textures
We address the problem of registering a sequence of images in a moving dynamic texture video. This involves optimization with respect to camera motion, the average image, and the ...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas
LCPC
2004
Springer
14 years 1 months ago
Phase-Based Miss Rate Prediction Across Program Inputs
Previous work shows the possibility of predicting the cache miss rate (CMR) for all inputs of a program. However, most optimization techniques need to know more than the miss rate ...
Xipeng Shen, Yutao Zhong, Chen Ding
MICCAI
2003
Springer
14 years 8 months ago
A High Resolution Dynamic Heart Model Based on Averaged MRI Data
We are in the process of constructing a high resolution, high signal to noise ratio (SNR) dynamic MRI dataset for the human heart using methodology similar to that employed to cons...
John Moore, Maria Drangova, Marcin Wierzbicki, Ter...
SCALESPACE
2007
Springer
14 years 1 months ago
Detecting Regions of Dynamic Texture
Abstract. Motion estimation is usually based on the brightness constancy assumption. This assumption holds well for rigid objects with a Lambertian surface, but it is less appropri...
Tomer Amiaz, Sándor Fazekas, Dmitry Chetver...