An experimental analysis of the asynchronous version of the “Game of Life” is performed to estimate how topology perturbations modify its evolution. We focus on the study of a ...
Most programs are repetitive, meaning that some parts of a program are executed more than once. As a result, a number of phases can be extracted in which each phase exhibits simila...
Frederik Vandeputte, Lieven Eeckhout, Koen De Boss...
This paper presents ongoing work towards development of a reporting tool that provides group work facilitators with insight into group work processes. The work includes three main...
The e-learning project GOLEM introduces a group and role-oriented concept to the course "Man-Machine Interfaces" at the University of Technology in Hamburg, Germany. Stu...
We introduce some new models of infinite-state transition systems. The basic model, called a (reversal-bounded) counter machine (CM), is a nondeterministic finite automaton augment...