The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Most programs are repetitive, where similar behavior can be seen at different execution times. Algorithms have been proposed that automatically group similar portions of a program...
When using object-oriented frameworks it is easy to overlook certain important method calls that are required at particular places in code. In this paper, we provide a comprehensiv...
Abstract. Understanding and controlling program behavior is a challenging objective for the design of advanced compilers and critical system development. In this paper, we propose ...
Signature matching, which includes packet classification and content matching, is the most expensive operation of a signature-based network intrusion detection system (NIDS). In t...