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SI3D
2003
ACM
15 years 7 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
152
Voted
DIGITALCITIES
2003
Springer
15 years 7 months ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida
126
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
As-rigid-as-possible shape interpolation
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
Marc Alexa, Daniel Cohen-Or, David Levin
125
Voted
SI3D
1999
ACM
15 years 7 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
123
Voted
ESSLLI
1999
Springer
15 years 7 months ago
Towards Discontinuous Grammar
This paper presents a grammar formalism in which constituent graphs are unions of a continuous surface tree and a discontinuous deep tree. The formalism has an object-oriented desi...
Matthias T. Kromann