—To meet the demand for broadband wireless communication, wireless systems should work well in typical wireless environments, characterized by the path loss of the signals, multi...
Yusun Chang, Christopher P. Lee, Bongkyoung Kwon, ...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
The ability to analyze and reproduce specific-person facial expression is an important multimedia content service for mobile communication. In this paper, a novel three-layer faci...
Yuehu Liu, Yuanqi Su, Yang Yang, Fengjuan Wang, Ma...
In launching a product, requirement change is always risk to an embedded system designer. Including requirements change, limited resources (e.g. development time and cost) are als...
Neunghoe Kim, Taek Lee, Dong-hyun Lee, Keun Lee, H...
History Unwired (HU, see http://web.mit.edu/frontiers) is a multi-year investigation of the narrative uses of mobile technology in historic cities. In 2004-2005 a team of research...