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» Photos on the go: a mobile application case study
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AICI
2010
13 years 6 months ago
A Cell-Phone Based Brain-Computer Interface for Communication in Daily Life
Moving a brain-computer interface from a laboratory demonstration to real-life applications poses severe challenges to the BCI community. Recently, with advances in the biomedical ...
Yu-Te Wang, Yijun Wang, Tzyy-Ping Jung
MOBISYS
2007
ACM
14 years 7 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...
FOSSACS
2009
Springer
14 years 2 months ago
Reactive Systems, Barbed Semantics, and the Mobile Ambients
Reactive systems, proposed by Leifer and Milner, represent a meta-framework aimed at deriving behavioral congruences for those specification formalisms whose operational semantics...
Filippo Bonchi, Fabio Gadducci, Giacoma Valentina ...
ACMACE
2008
ACM
13 years 9 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
MSWIM
2005
ACM
14 years 27 days ago
YAES: a modular simulator for mobile networks
Developing network protocols for mobile wireless systems is a complex task, and most of the existing simulator frameworks are not well suited for experimental development. The YAE...
Ladislau Bölöni, Damla Turgut