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AIIDE
2008
13 years 10 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
CCGRID
2006
IEEE
14 years 1 months ago
Grid-User Driven Grid Research, The CoBRA Grid
A new multi-purpose LightWeight Grid system (LWG) is introduced, under the acronym CoBRA grid (Computational Basic Reprogrammable Adaptive grid). It provides the functionality gri...
Peter Hellinckx, Gunther Stuer, Wouter Hendrickx, ...
HICSS
2005
IEEE
119views Biometrics» more  HICSS 2005»
14 years 1 months ago
From Freedom to Involvement: On the Rhetoric of Mobility in HCI Research
The concept of ‘mobility’ as it is conceptualized in mobile HCI is scrutinized in this paper. The currently applied understanding is often limited to perceiving mobility as co...
Daniel Fallman
EDUTAINMENT
2006
Springer
13 years 11 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
ICFCA
2004
Springer
14 years 1 months ago
BLID: An Application of Logical Information Systems to Bioinformatics
BLID (Bio-Logical Intelligent Database) is a bioinformatic system designed to help biologists extract new knowledge from raw genome data by providing high-level facilities for both...
Sébastien Ferré, Ross D. King