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PERSUASIVE
2010
Springer
13 years 8 months ago
Animate Objects: How Physical Motion Encourages Public Interaction
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
Wendy Ju, David Sirkin
CHI
2003
ACM
14 years 10 months ago
The benefits of physical edges in gesture-making: empirical support for an edge-based unistroke alphabet
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that a handheld device, connected to a PC, could be effective for computer access fo...
Jacob O. Wobbrock
GLVLSI
2005
IEEE
152views VLSI» more  GLVLSI 2005»
14 years 3 months ago
Increasing design space of the instruction queue with tag coding
The instruction queue is a critical component and performance bottleneck in superscalar microprocessors. Conventional designs use physical register identifiers to wake up instruct...
Junwei Zhou, Andrew Mason
ASPDAC
2007
ACM
116views Hardware» more  ASPDAC 2007»
14 years 1 months ago
Safe Delay Optimization for Physical Synthesis
-- Physical synthesis is a relatively young field in Electronic Design Automation. Many published optimizations for physical synthesis end up hurting the final result, often by neg...
Kai-Hui Chang, Igor L. Markov, Valeria Bertacco
TOG
2012
172views Communications» more  TOG 2012»
12 years 9 days ago
Physical face cloning
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
Bernd Bickel, Peter Kaufmann, Mélina Skoura...