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» Physical Objects as Bidirectional User Interface Elements
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VR
2000
IEEE
127views Virtual Reality» more  VR 2000»
14 years 1 months ago
Physically-based Manipulation on the Responsive Workbench
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
Bernd Fröhlich, Henrik Tramberend, Andrew C. ...
JNCA
2008
113views more  JNCA 2008»
13 years 8 months ago
Hands-free vision-based interface for computer accessibility
Physically disabled and mentally challenged people are an important part of our society that has not yet received the same opportunities as others in their inclusion in the Inform...
Javier Varona, Cristina Manresa-Yee, Francisco J. ...
TABLETOP
2007
IEEE
14 years 3 months ago
Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus
Many digital tabletop systems have a graphical user interface (GUI) that features context (or pop-up) menus. While linear and pie menus are commonly used for direct pen and touch ...
Daniel Leithinger, Michael Haller
ASSETS
2000
ACM
14 years 1 months ago
Constructive exploration of spatial information by blind users
When blind people wish to walk through an area not fully known to them, they have to prepare themselves even more thoroughly than sighted pedestrians. We propose a new approach to...
Jochen Schneider, Thomas Strothotte
ACHI
2009
IEEE
14 years 3 months ago
Nervixxx: A Video Performance System with Neural Interfaces
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Satoru Tokuhisa