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» Physical Objects as Bidirectional User Interface Elements
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VRST
2005
ACM
14 years 1 months ago
POLAR: portable, optical see-through, low-cost augmented reality
We describe POLAR, a portable, optical see-through, low-cost augmented reality system, which allows a user to see annotated views of small to medium-sized physical objects in an u...
Alex Olwal, Tobias Höllerer
ITCC
2003
IEEE
14 years 25 days ago
A Learning Objects Approach to Teaching Programming
The goal of this paper is to describe a new approach to a content creation and delivery mechanism for a programming course. This approach is based on the concept of creating a lar...
Victor Adamchik, Ananda Gunawardena
SIGMOD
1996
ACM
154views Database» more  SIGMOD 1996»
13 years 11 months ago
METU Interoperable Database System
METU INteroperable Database System (MIND) is a multidatabase system that aims at achieving interoperability among heterogeneous, federated DBMSs. MIND architecture is based on OMG...
Asuman Dogac, Ugur Halici, Ebru Kilic, Gökhan...
UIST
2009
ACM
14 years 2 months ago
Contact area interaction with sliding widgets
We show how to design touchscreen widgets that respond to a finger’s contact area. In standard touchscreen systems a finger often appears to touch several screen objects, but ...
Tomer Moscovich
ICMI
2009
Springer
106views Biometrics» more  ICMI 2009»
14 years 2 months ago
Towards adapting fantasy, curiosity and challenge in multimodal dialogue systems for preschoolers
We investigate how fantasy, curiosity and challenge contribute to the user experience in multimodal dialogue computer games for preschool children. For this purpose, an on-line mu...
Theofanis Kannetis, Alexandros Potamianos