Sciweavers

263 search results - page 48 / 53
» Physical Objects as Bidirectional User Interface Elements
Sort
View
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
DOCENG
2004
ACM
14 years 29 days ago
Creation of topic map by identifying topic chain in chinese
XML Topic maps enable multiple, concurrent views of sets of information objects and can be used to different applications. For example, thesaurus-like interfaces to corpora, navig...
Ching-Long Yeh, Yi-Chun Chen
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
SI3D
1999
ACM
13 years 12 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
14 years 1 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg