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» Physically Based Deformable Models in Computer Graphics
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SIGGRAPH
1998
ACM
13 years 11 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
JVCA
2008
112views more  JVCA 2008»
13 years 7 months ago
Constraint-based motion synthesis for deformable models
We present a fast goal-directed motion synthesis technique that integrates sample-based planning methods with constraint-based dynamics simulation using a finite element formulati...
William Moss, Ming C. Lin, Dinesh Manocha
CVPR
2007
IEEE
14 years 9 months ago
Multiphase Segmentation of Deformation using Logarithmic Priors
In [8], the authors proposed the large deformation logunbiased diffeomorphic nonlinear image registration model which has been successfully used to obtain theoretically and intuit...
Igor Yanovsky, Paul M. Thompson, Stanley Osher, Lu...
CHI
2003
ACM
14 years 7 months ago
Gummi: user interface for deformable computers
We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devic...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
SIGGRAPH
1992
ACM
13 years 11 months ago
A fast and accurate light reflection model
This multimedia paper elaborates on the comprehensive physically
Xiao D. He, Patrick O. Heynen, Richard L. Phillips...