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» Physically Based Deformable Models in Computer Graphics
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158
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COORDINATION
2006
Springer
15 years 6 months ago
Formalising Business Process Execution with Bigraphs and Reactive XML
Bigraphical Reactive Systems have been proposed as a meta model for global ubiquitous computing generalising process calculi for mobility such as the pi-calculus and the Mobile Amb...
Thomas T. Hildebrandt, Henning Niss, Martin Olsen
171
Voted
ICPADS
2002
IEEE
15 years 7 months ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...
127
Voted
VRST
2005
ACM
15 years 8 months ago
An integrated system: virtual reality, haptics and modern sensing technique (VHS) for post-stroke rehabilitation
In this paper, we introduce an interdisciplinary project, involving researchers from the fields of Physical Therapy, Computer Science, Psychology, Communication and Cell Neurobiol...
Shih-Ching Yeh, Albert A. Rizzo, Weirong Zhu, Jill...
ECCV
2004
Springer
16 years 4 months ago
A Closed-Form Solution to Non-rigid Shape and Motion Recovery
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...
Jing Xiao, Jinxiang Chai, Takeo Kanade
141
Voted
SIGGRAPH
1998
ACM
15 years 6 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...