Sciweavers

2114 search results - page 32 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
CGF
2008
192views more  CGF 2008»
13 years 7 months ago
Non-Rigid Registration Under Isometric Deformations
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...
SIGGRAPH
1999
ACM
13 years 11 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ï¬...
Jos Stam
NSF
1994
Springer
13 years 11 months ago
Physics in a Fantasy World vs. Robust Statistical Estimation
Deformable models in the \physically-based" paradigm are almost always formulated in an ad-hoc fashion, not related to physical reality { they apply the equations on physics i...
Terrance E. Boult, Samuel D. Fenster, Thomas O'Don...
MICCAI
2008
Springer
14 years 8 months ago
Fast Musculoskeletal Registration Based on Shape Matching
This paper presents a new method for computing elastic and plastic deformations in the context of discrete deformable model-based registration. Internal forces are estimated by ave...
Benjamin Gilles, Dinesh K. Pai