Sciweavers

2114 search results - page 61 / 423
» Physically Based Deformable Models in Computer Graphics
Sort
View
128
Voted
SG
2010
Springer
15 years 7 months ago
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software
Abstract. We present a prototype sketch-based physics tutoring system that combines mathematical sketching, an interaction paradigm that supports construction of dynamic illustrati...
Salman Cheema, Joseph J. LaViola Jr.
ICPR
2006
IEEE
16 years 3 months ago
Part-Based Multi-Frame Registration for Estimation of the Growth Of Cellular Networks in Plant Roots
Motion estimation from confocal scanning laser microscope images of growing plant cell structures presents interesting challenges; motion exhibits multiple local discontinuities a...
Timothy J. Roberts, Stephen J. McKenna, J. Hans, T...
106
Voted
NPAR
2004
ACM
15 years 8 months ago
IMPaSTo: a realistic, interactive model for paint
We present a paint model for use in interactive painting systems that captures a wide range of styles similar to oils or acrylics. The model includes both a numerical simulation t...
William V. Baxter III, Jeremy D. Wendt, Ming C. Li...
ISVC
2005
Springer
15 years 8 months ago
An Artistic Portrait Caricature Model
Abstract. We present a new model for artistic portrait caricature modeling and rendering. It is composed of a caricature model and a rendering system. The computer portrait caricat...
V. Boyer
AMDO
2008
Springer
15 years 4 months ago
Accurate Human Motion Capture Using an Ergonomics-Based Anthropometric Human Model
Abstract. In this paper we present our work on markerless model-based 3D human motion capture using multiple cameras. We use an industry proven anthropometric human model that was ...
Jan Bandouch, Florian Engstler, Michael Beetz