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» Physically Based Deformable Models in Computer Graphics
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PG
2003
IEEE
14 years 19 days ago
Dynamic Sculpting and Deformation of Point Set Surfaces
This paper presents a novel paradigm for point set surface editing, which takes advantages of the potential of implicit surfaces, the strength of physics based modeling techniques...
Xiaohu Guo, Hong Qin
CG
2006
Springer
13 years 7 months ago
Interruptible collision detection for deformable objects
This paper presents an approach to performing time-critical collision detection for deformable objects. The deformable objects are represented by dense meshes and their deformatio...
César Mendoza, Carol O'Sullivan
ACMSE
2006
ACM
14 years 1 months ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...
TOG
2008
92views more  TOG 2008»
13 years 7 months ago
Optimizing cubature for efficient integration of subspace deformations
We propose an efficient scheme for evaluating nonlinear subspace forces (and Jacobians) associated with subspace deformations. The core problem we address is efficient integration...
Steven S. An, Theodore Kim, Doug L. James