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» Physically Based Motion Transformation
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ICIP
2006
IEEE
14 years 9 months ago
Outlier Robust and Edge-Preserving Simultaneous Super-Resolution
In this work, we propose a new robust and edge-preserving superresolution algorithm to simultaneously estimate all frames of a sequence. The new algorithm is based on the regulari...
Joceli Mayer, Marcelo Victor Wüst Zibetti
ICIP
2005
IEEE
14 years 9 months ago
Simultaneous super-resolution for video sequences
In this work, we propose a new super-resolution algorithm to simultaneously estimate all frames of a video sequence. The new algorithm is based on the Bayesian maximum a posterior...
Joceli Mayer, Marcelo Victor Wüst Zibetti
ICIP
2009
IEEE
14 years 8 months ago
Towards A Low Cost Multi-camera Marker Based Human Motion Capture System
This paper presents a low cost real-time alternative to available commercial human motion capture systems. First, a set of distinguishable markers are placed on several human body...
CVGIP
2006
171views more  CVGIP 2006»
13 years 7 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
ICIP
2003
IEEE
14 years 9 months ago
Anisotropic 3-D wavelet packet bases for video coding
Video coding algorithms based on 3-D wavelet transforms exist which have a competitive rate-distortion performance and are very fast because motion compensation is not needed. The...
Rade Kutil