Sciweavers

489 search results - page 28 / 98
» Physically Based Motion Transformation
Sort
View
CGF
2010
163views more  CGF 2010»
13 years 7 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
MHCI
2009
Springer
14 years 2 months ago
A language of tactile motion instructions
Tactile motion instructions are vibrotactile feedback patterns delivered across the entire body that indicate how to move during physical activities. This work investigates the pe...
Daniel Spelmezan, Anke Hilgers, Jan O. Borchers
TOG
2008
135views more  TOG 2008»
13 years 7 months ago
Animating oscillatory motion with overlap: wiggly splines
Oscillatory motion is ubiquitous in computer graphics, yet existing animation techniques are ill-suited to its authoring. We introduce a new type of spline for this purpose, known...
Michael Kass, John Anderson
ICPR
2008
IEEE
14 years 2 months ago
Navigation using a spherical camera
A novel group theoretical method is proposed for autonomous navigation based on a spherical image camera. The environment of a robot is captured on a sphere. The three dimensional...
Raman Arora, Harish Parthasarathy
VISUALIZATION
2003
IEEE
14 years 27 days ago
Accelerating Large Data Analysis by Exploiting Regularities
We present techniques for discovering and exploiting regularity in large curvilinear data sets. The data can be based on a single mesh or a mesh composed of multiple submeshes (al...
David Ellsworth, Patrick J. Moran