Sciweavers

489 search results - page 59 / 98
» Physically Based Motion Transformation
Sort
View
GW
2007
Springer
241views Biometrics» more  GW 2007»
14 years 1 months ago
Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time
In this paper, we present a Vision-Based Interface guided by the user gestures. The advantage of our system is that it is built over a motion capture system that recovers the body ...
Antoni Jaume-i-Capó, Javier Varona, Francis...
ICSOC
2004
Springer
14 years 1 months ago
Knowledge-driven interactions with services across ad hoc networks
Service oriented computing, with its aim of unhindered interoperability, is an appropriate paradigm for ad hoc networks, which are characterized by physical mobility of heterogeno...
Rohan Sen, Radu Handorean, Gruia-Catalin Roman, Gr...
PG
2007
IEEE
14 years 2 months ago
Transplanting and Editing Animations on Skinned Meshes
Skinned Mesh Animation (SMA) well approximates a mesh animation with extracted bones and their transformations. However, unlike skeleton, bones in SMA are not organized in hierarc...
Yuntao Jia, Wei-Wen Feng, Yizhou Yu
BMVC
2001
13 years 10 months ago
Adaptive Visual System for Tracking Low Resolution Colour Targets
This paper addresses the problem of using appearance and motion models in classifying and tracking objects when detailed information of the object’s appearance is not available....
Pakorn KaewTrakulPong, Richard Bowden
SIGGRAPH
1990
ACM
13 years 11 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch