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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
14 years 16 days ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ISER
1999
Springer
118views Robotics» more  ISER 1999»
14 years 24 days ago
ACME, A Telerobotic Active Measurement Facility
: We are developing a robotic measurement facility which makes it very easy to build “reality-based” models, i.e., computational models of existing, physical objects based on a...
Dinesh K. Pai, Jochen Lang, John E. Lloyd, Robert ...
ARTMED
2008
109views more  ARTMED 2008»
13 years 8 months ago
MOPET: A context-aware and user-adaptive wearable system for fitness training
Objective: Cardiovascular disease, obesity, and lack of physical fitness are increasingly common and negatively affect people's health, requiring medical assistance and decre...
Fabio Buttussi, Luca Chittaro
ATC
2010
Springer
13 years 7 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
INFOCOM
2008
IEEE
14 years 2 months ago
On the Levy-Walk Nature of Human Mobility
—We report that human walks performed in outdoor settings of tens of kilometers resemble a truncated form of Levy walks commonly observed in animals such as monkeys, birds and ja...
Injong Rhee, Minsu Shin, Seongik Hong, Kyunghan Le...