Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
Drawing on the ‘representation’ TUI framework [21], this paper reports a study that investigated the concept of ‘representation location’ and its effect on interaction and...
This paper develops a model for precisely defining how an agent interacts with objects in its environment through the use of its capabilities. Capabilities are recursively defined ...
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
Under headings such as ubiquitous, invisible and ambient computing, new approaches to human-computer interfacing are investigated that give primacy to the physical world. It is en...