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ISVC
2007
Springer
14 years 1 months ago
Simulation of Flexible Tubes in VR
Abstract. We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objec...
Florian Mannuß, André Hinkenjann, Ger...
IVA
2007
Springer
14 years 1 months ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
HCI
2007
13 years 9 months ago
An MDE-SOA Approach to Support Plastic User Interfaces in Ambient Spaces
User interface (UI) plasticity denotes UI adaptation to the context of use (user, platform, physical and social environment) while preserving usability. Our approach to this proble...
Joëlle Coutaz, Lionel Balme, X. Alvaro, Ga&eu...
MC
2001
201views Computer Science» more  MC 2001»
13 years 9 months ago
Awareness in Context-Aware Information Systems
The paper describes the idea of bringing awareness to nomadic users. Based on a discussion of different context models and approaches to model context, several scenarios for aware...
Tom Gross, Marcus Specht
OOPSLA
2010
Springer
13 years 6 months ago
Programming with time: cyber-physical programming with impromptu
The act of computer programming is generally considered to be temporally removed from a computer program’s execution. In this paper we discuss the idea of programming as an acti...
Andrew Sorensen, Henry Gardner