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CHI
2002
ACM
14 years 11 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...
IUI
2012
ACM
12 years 6 months ago
PhysicsBook: a sketch-based interface for animating physics diagrams
We present PhysicsBook, a prototype system that enables users to solve physics problems using a sketch-based interface and then animates any diagram used in solving the problem to...
Salman Cheema, Joseph J. LaViola Jr.
ICDCSW
2008
IEEE
14 years 5 months ago
Towards Cyber-Physical Holodeck Systems Via Physically Rendered Environments (PRE's)
We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grid...
Veljko Krunic, Richard Han
CSCW
2007
ACM
13 years 10 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
HT
2003
ACM
14 years 4 months ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...