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ICIAP
2009
ACM
14 years 8 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
ICASSP
2011
IEEE
12 years 11 months ago
Quadratic optimization based small scale details extraction
In many image processing problems, it is required to extract small scale details from an image or a set of images. In this paper, we introduce a new framework for extracting small...
Zhengguo Li, Jinghong Zheng, Chuohao Yeo, Susanto ...
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
14 years 8 hour ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
ICCV
2007
IEEE
14 years 9 months ago
Finding a Closed Boundary by Growing Minimal Paths from a Single Point on 2D or 3D Images
In this paper, we present a new method for segmenting closed contours and surfaces. Our work builds on a variant of the Fast Marching algorithm. First, an initial point on the des...
Fethallah Benmansour, Stephane Bonneau, Laurent D....
CVPR
2011
IEEE
13 years 4 months ago
High-Frequency Shape and Albedo from Shading using Natural Image Statistics
We relax the long-held and problematic assumption in shape-from-shading (SFS) that albedo must be uniform or known, and address the problem of “shape and albedo from shading” ...
Jonathan Barron, Jitendra Malik