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» Physics-based simulation of biological structures
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ICRA
2007
IEEE
195views Robotics» more  ICRA 2007»
14 years 1 months ago
A Biologically Inspired Approach to the Coordination of Hexapedal Gait
— This paper presents a method for the control of locomotion in a robot hexapod. The approach is based on the WalkNet structure, which in turn is based on the neural control stru...
Keith W. Wait, Michael Goldfarb
BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
14 years 2 months ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
SIGGRAPH
1990
ACM
13 years 11 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch
BIBE
2008
IEEE
111views Bioinformatics» more  BIBE 2008»
13 years 9 months ago
Structure learning for biomolecular pathways containing cycles
Bayesian network structure learning is a useful tool for elucidation of regulatory structures of biomolecular pathways. The approach however is limited by its acyclicity constraint...
S. Itani, Karen Sachs, Garry P. Nolan, M. A. Dahle...
CORR
2010
Springer
165views Education» more  CORR 2010»
13 years 7 months ago
Physically-based particle simulation and visualization of pastes and gels
This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...