Sciweavers

210 search results - page 24 / 42
» Piecewise smooth surface reconstruction
Sort
View
CGF
2005
186views more  CGF 2005»
13 years 7 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
PAMI
2007
219views more  PAMI 2007»
13 years 7 months ago
Shape Estimation Using Polarization and Shading from Two Views
—This paper presents a novel method for 3D surface reconstruction that uses polarization and shading information from two views. The method relies on the polarization data acquir...
Gary Atkinson, Edwin R. Hancock
ICASSP
2008
IEEE
14 years 1 months ago
Wavelet-domain compressive signal reconstruction using a Hidden Markov Tree model
Compressive sensing aims to recover a sparse or compressible signal from a small set of projections onto random vectors; conventional solutions involve linear programming or greed...
Marco F. Duarte, Michael B. Wakin, Richard G. Bara...
ICIP
2006
IEEE
14 years 9 months ago
Multi-View Image Registration for Wide-Baseline Visual Sensor Networks
We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...
PAMI
2010
140views more  PAMI 2010»
13 years 5 months ago
Differential Geometric Inference in Surface Stereo
—Many traditional two-view stereo algorithms explicitly or implicitly use the frontal parallel plane assumption when exploiting contextual information since, e.g., the smoothness...
Gang Li, Steven W. Zucker