Lambertian photometric stereo with unknown light source parameters is ambiguous. Provided that the object imaged constitutes a surface, the ambiguity is represented by the group o...
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
Subdivision surfaces are generated by repeated approximation or interpolation from initial control meshes. In this paper, two new nonlinear subdivision schemes, face based subdivi...