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ICCV
2005
IEEE
14 years 9 months ago
Can Two Specular Pixels Calibrate Photometric Stereo?
Lambertian photometric stereo with unknown light source parameters is ambiguous. Provided that the object imaged constitutes a surface, the ambiguity is represented by the group o...
Ondrej Drbohlav, Mike J. Chantler
CGF
2008
161views more  CGF 2008»
13 years 7 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
ICPR
2004
IEEE
14 years 8 months ago
Robust Carving for Non-Lambertian Objects
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
Gang Zeng, Sylvain Paris, Long Quan
SIBGRAPI
2009
IEEE
14 years 2 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
CAD
2005
Springer
13 years 7 months ago
Surface interpolation of meshes by geometric subdivision
Subdivision surfaces are generated by repeated approximation or interpolation from initial control meshes. In this paper, two new nonlinear subdivision schemes, face based subdivi...
Xunnian Yang