This paper presents a system for recognizing sketched logic circuits in real-time and graphically simulating them afterwords. It has been developed for use in university and school...
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
Peer-to-peer networks consist of thousands or millions of nodes that might join and leave arbitrarily. The evaluation of new protocols in real environments is many times practical...
Vassilios Chrissikopoulos, George Papaloukopoulos,...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
A system for simulating arthroscopic knee surgery that is based on volumetric object models derived from 3D Magnetic Resonance Imaging is presented. Feedback is provided to the us...
Sarah F. Frisken Gibson, Joe Samosky, Andrew B. Mo...