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» PixelFlow: high-speed rendering using image composition
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SIGGRAPH
1995
ACM
13 years 11 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
14 years 1 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 1 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
RT
2000
Springer
13 years 11 months ago
Interactive Rendering with Real-World Illumination
We propose solutions for seamlessly integrating synthetic objects into background photographs at interactive rates. Recently developed image-based methods are used to capture real...
Simon Gibson, Alan Murta
NPAR
2006
ACM
14 years 1 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee