Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
In real-life temporal scenarios, uncertainty and preferences are often essential, coexisting aspects. We present a formalism where temporal constraints with both preferences and un...
Francesca Rossi, Kristen Brent Venable, Neil Yorke...
ASMs have been used at Siemens Corporate Technology to design a component in a software package called FALKO. Main purpose of FALKO is the construction and validation of timetables...
—One of the challenges of ambient systems lies in providing all the available services of the environment to the ambient devices, even if they do not physically host those servic...
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...