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» Plan Generation and Plan Execution in Agent Programming
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KI
2009
Springer
14 years 2 months ago
Constraint-Based Integration of Plan Tracking and Prognosis for Autonomous Production
Today’s complex production systems allow to simultaneously build different products following individual production plans. Such plans may fail due to component faults or unfores...
Paul Maier, Martin Sachenbacher, Thomas Rühr,...
AIPS
2006
13 years 9 months ago
Goal Achievement in Partially Known, Partially Observable Domains
We present a decision making algorithm for agents that act in partially observable domains which they do not know fully. Making intelligent choices in such domains is very difficu...
Allen Chang, Eyal Amir
ICCBR
2007
Springer
14 years 1 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
FUIN
2007
130views more  FUIN 2007»
13 years 7 months ago
A Logic-Based Approach to Finding Explanations for Discrepancies in Optimistic Plan Execution
Abstract. Consider an agent executing a plan with nondeterministic actions, in a dynamic environment, which might fail. Suppose that she is given a description of this action domai...
Thomas Eiter, Esra Erdem, Wolfgang Faber, Já...
EWCBR
2008
Springer
13 years 9 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...