Abstract. We describe the development of a constraint logic programming based system, called CPP, which is capable of generating most preferred plans with respect to a user’s pre...
In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
Robotic systems are usually built as independent agents that collaborate to accomplish a specific task. Analysis of robot path planning consists of route planning and path generati...
In this paper, we describe the development of an Embodied Conversational Agent (ECA) implementing the concept of a companion, i.e. an agent supporting the persistent representatio...
Marc Cavazza, Cameron Smith, Daniel Charlton, Li Z...
The Hats Simulator is designed to be a lightweight proxy for many intelligence analysis problems, and thus a test environment for analysts' tools. It is a virtual world in wh...