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SODA
2010
ACM
176views Algorithms» more  SODA 2010»
15 years 11 months ago
Self-improving Algorithms for Convex Hulls
We describe an algorithm for computing planar convex hulls in the self-improving model: given a sequence I1, I2, . . . of planar n-point sets, the upper convex hull conv(I) of eac...
Kenneth L. Clarkson, Wolfgang Mulzer, C. Seshadhri
166
Voted
GD
2004
Springer
15 years 7 months ago
The Three Dimensional Logic Engine
We consider the following graph embedding question: given a graph G, is it possible to map its vertices to points in 3D such that G is isomorphic to the mutual nearest neighbor gra...
Matthew Kitching, Sue Whitesides
CORR
2010
Springer
92views Education» more  CORR 2010»
15 years 2 months ago
Exact counting of Euler Tours for generalized series-parallel graphs
We give a simple polynomial-time algorithm to exactly count the number of Euler Tours (ETs) of any Eulerian generalized series-parallel graph, and show how to adapt this algorithm...
Prasad Chebolu, Mary Cryan, Russell A. Martin
ISAAC
2010
Springer
230views Algorithms» more  ISAAC 2010»
15 years 9 days ago
Seidel Minor, Permutation Graphs and Combinatorial Properties
A permutation graph is an intersection graph of segments lying between two parallel lines. A Seidel complementation of a finite graph at a vertex v consists in complementing the ed...
Vincent Limouzy
124
Voted
GD
2003
Springer
15 years 7 months ago
HexGraph: Applying Graph Drawing Algorithms to the Game of Hex
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Colin Murray, Carsten Friedrich, Peter Eades