Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
This paper presents new algorithms and techniques for rendering parametric free-form surfaces in pen and ink. In particular, we introduce the idea of "controlled-density hatc...
We present a survey of recent methods for creating piecewise linear mappings between triangulations in 3D and simpler domains such as planar regions, simplicial complexes, and sph...
The evolution of GIS-T is characterized in three stages: the map view, the navigational view, and the behavioral view. The static nature of the map view favors applications relate...
Due to the increasing reliance of our society on the timely and reliable transfer of large quantities of information (suchas voice, data, and video)across high speed communication...
Stavros D. Nikolopoulos, Andreas Pitsillides, Davi...