Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a a new probabilistic planning rule representation to compactly ...
Hanna M. Pasula, Luke S. Zettlemoyer, Leslie Pack ...
Strong Cyclic Planning aims at generating iterative plans that only allow loops so far as there is a chance to reach the goal. The problem is already significantly complex for ful...
Piergiorgio Bertoli, Alessandro Cimatti, Marco Pis...
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...