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FLAIRS
2009
13 years 7 months ago
Dynamic Programming Approximations for Partially Observable Stochastic Games
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
Akshat Kumar, Shlomo Zilberstein
JAIR
2007
127views more  JAIR 2007»
13 years 9 months ago
Learning Symbolic Models of Stochastic Domains
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a a new probabilistic planning rule representation to compactly ...
Hanna M. Pasula, Luke S. Zettlemoyer, Leslie Pack ...
AIPS
2006
13 years 11 months ago
Towards Strong Cyclic Planning under Partial Observability
Strong Cyclic Planning aims at generating iterative plans that only allow loops so far as there is a chance to reach the goal. The problem is already significantly complex for ful...
Piergiorgio Bertoli, Alessandro Cimatti, Marco Pis...
ATAL
2005
Springer
14 years 3 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
ATAL
2010
Springer
13 years 11 months ago
Risk-sensitive planning in partially observable environments
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...
Janusz Marecki, Pradeep Varakantham