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» Planning and defeasible reasoning
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AIIDE
2008
13 years 10 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
AIPS
2008
13 years 10 months ago
Bounded-Parameter Partially Observable Markov Decision Processes
The POMDP is considered as a powerful model for planning under uncertainty. However, it is usually impractical to employ a POMDP with exact parameters to model precisely the real-...
Yaodong Ni, Zhi-Qiang Liu
ICIA
2007
13 years 10 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
WSC
2008
13 years 10 months ago
Simulation optimization for industrial scheduling using hybrid genetic representation
Simulation modeling has the capability to represent complex real-world systems in details and therefore it is suitable to develop simulation models for generating detailed operati...
Marcus Andersson, Amos Ng, Henrik Grimm
WSC
2008
13 years 10 months ago
Optimization of Multi-Project Environment (OPMPE)
Construction business is project oriented and that is why every construction organization is dependent on projects. Typically they undertake multiple projects with limited multipl...
Lokman Hossain, Janaka Ruwanpura