Sciweavers

1566 search results - page 264 / 314
» Planning and learning together
Sort
View
ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Ontology Design for Video Semantic Threads
We propose that, at the highest level of video understanding, the human needs for meaning and the methodologies to extract it are both universal and generic. One must develop an o...
John R. Kender, Milind R. Naphade
ILP
2005
Springer
15 years 11 months ago
Spatial Clustering of Structured Objects
Clustering is a fundamental task in Spatial Data Mining where data consists of observations for a site (e.g. areal units) descriptive of one or more (spatial) primary units, possib...
Donato Malerba, Annalisa Appice, Antonio Varlaro, ...
INTETAIN
2005
Springer
15 years 11 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
MLMI
2005
Springer
15 years 11 months ago
Foreground Regions Extraction and Characterization Towards Real-Time Object Tracking
Abstract. Object localization and tracking are key issues in the analysis of scenes for video surveillance or scene understanding applications. This paper presents a contribution t...
José Luis Landabaso, Montse Pardàs
DIGRA
2005
Springer
15 years 11 months ago
Neomancer: An Exercise in Interdisciplinary Academic Game Development
Academic interest in game development and game studies has grown steadily in recent years, with many institutions now offering courses or programs in this area. To provide a truly...
Michael Katchabaw, Derek Elliott, Stephen Danton