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UMUAI
1998
157views more  UMUAI 1998»
13 years 7 months ago
Bayesian Models for Keyhole Plan Recognition in an Adventure Game
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users’ plans and...
David W. Albrecht, Ingrid Zukerman, Ann E. Nichols...
IVA
2010
Springer
13 years 6 months ago
Realizing Multimodal Behavior - Closing the Gap between Behavior Planning and Embodied Agent Presentation
Abstract. Generating coordinated multimodal behavior for an embodied agent (speech, gesture, facial expression. . . ) is challenging. It requires a high degree of animation control...
Michael Kipp, Alexis Heloir, Marc Schröder, P...
ECAI
2010
Springer
13 years 8 months ago
ANTIPA: an agent architecture for intelligent information assistance
Abstract. Human users trying to plan and accomplish informationdependent goals in highly dynamic environments with prevalent uncertainty must consult various types of information s...
Jean Oh, Felipe Meneguzzi, Katia P. Sycara
PROMAS
2005
Springer
14 years 1 months ago
Using a Planner for Coordination of Multiagent Team Behavior
Abstract. We present an approach to coordinate the behavior of a multiagent team using an HTN planning procedure. To coordinate teams, high level tasks have to be broken down into ...
Oliver Obst
IROS
2007
IEEE
198views Robotics» more  IROS 2007»
14 years 1 months ago
Topological mapping, localization and navigation using image collections
Abstract— In this paper we present a highly scalable visionbased localization and mapping method using image collections. A topological world representation is created online dur...
Friedrich Fraundorfer, Christopher Engels, David N...