This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Multi-agent planning is a fundamental problem in multiagent systems that has acquired a variety of meanings in the relative literature. In this paper we focus on a setting where m...
We propose a new decision-theoretic approach for solving execution-time deliberation scheduling problems using recent advances in Generalized Semi-Markov Decision Processes (GSMDP...
We present Shopper, a plan execution engine that facilitates experimental evaluation of plans and makes it easier for planning researchers to incorporate replanning. Shopper inter...
d Abstract) Thibault Kruse, Alexandra Kirsch, E. Akin Sisbot, Rachid Alami A robot moving in the presence of humans is highly constrained by the dynamic environment and the need t...
Thibault Kruse, Alexandra Kirsch, Emrah Akin Sisbo...