Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
This paper proposes a new planning architecture for agents operating in uncertain and dynamic environments. Decisiontheoretic planning has been recognized as a useful tool for rea...
In this paper, we present an architecture for software agents that enables them to learn vocabulary through the observation of each other bodies and actions. Besides sensors, effe...
In this paper we present how to use the Agent MOdeling LAnguage (AMOLA) to define agent interaction protocols and how to integrate these in an agent model. AMOLA provides the synt...
ASEME is an emerging Agent Oriented Software Engineering (AOSE) methodology. The Model-Driven Engineering (MDE) paradigm encourages software modelers to automate the transition of...