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» Platforms for agent-oriented software engineering
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FCCM
2000
IEEE
122views VLSI» more  FCCM 2000»
13 years 11 months ago
Evaluating Hardware Compilation Techniques
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
Markus Weinhardt, Wayne Luk
RTAS
1999
IEEE
13 years 11 months ago
Timing Constraint Remapping to Avoid Time Discontinuities in Distributed Real-Time Systems
In this paper we propose a dynamic constraint transformation technique for ensuring timing requirements in a distributed real-time system possessing periodically synchronized dist...
Minsoo Ryu, Jungkeun Park, Seongsoo Hong
CF
2006
ACM
13 years 9 months ago
Intermediately executed code is the key to find refactorings that improve temporal data locality
The growing speed gap between memory and processor makes an efficient use of the cache ever more important to reach high performance. One of the most important ways to improve cac...
Kristof Beyls, Erik H. D'Hollander
IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
BMCBI
2008
133views more  BMCBI 2008»
13 years 7 months ago
SPIKE - a database, visualization and analysis tool of cellular signaling pathways
Background: Biological signaling pathways that govern cellular physiology form an intricate web of tightly regulated interlocking processes. Data on these regulatory networks are ...
Ran Elkon, Rita Vesterman, Nira Amit, Igor Ulitsky...