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119
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AISB
1994
Springer
15 years 7 months ago
Formal Memetic Algorithms
Abstract. A formal, representation-independent form of a memetic algorithm-a genetic algorithm incorporating local search--is introduced. A generalisedform of N-point crossover is ...
Nicholas J. Radcliffe, Patrick D. Surry
111
Voted
ROBOCUP
1999
Springer
101views Robotics» more  ROBOCUP 1999»
15 years 7 months ago
Design and Construction of a Soccer Player Robot ARVAND
Arvand is a robot specially designed and constructed for playing soccer according to RoboCup rules and regulations for the medium size robots. This robot consists of three main par...
Mansour Jamzad, Amirali Foroughnassiraei, Ehsan Ch...
113
Voted
CSE
2009
IEEE
15 years 10 months ago
Mining for Gold Farmers: Automatic Detection of Deviant Players in MMOGs
Abstract—Gold farming refers to the illicit practice of gathering and selling virtual goods in online games for real money. Although around one million gold farmers engage in gol...
Muhammad Aurangzeb Ahmad, Brian Keegan, Jaideep Sr...
FGR
2006
IEEE
112views Biometrics» more  FGR 2006»
15 years 9 months ago
Self Correcting Tracking for Articulated Objects
Hand detection and tracking play important roles in human computer interaction (HCI) applications, as well as surveillance. We propose a self initializing and self correcting trac...
M. Baris Caglar, Niels da Vitoria Lobo
123
Voted
INTETAIN
2005
Springer
15 years 9 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...