The available channel bandwidth may vary due to many factors including network traffic congestion. Therefore, a video server should be able to decide how to reduce the transmission...
We propose a new real-time packet scheduling algorithm for streaming scalable H.264. Our algorithm makes use of a packet importance measure, which we define, that takes into cons...
We present a novel single source peer-to-peer multicast architecture called GridMedia which mainly consists of 1) multi-sender based overlay multicast protocol (MSOMP) and 2) mult...
Meng Zhang, Yun Tang, Li Zhao, Jian-Guang Luo, Shi...
Abstract—This paper presents a model and theory for streaming layered video. We model the bandwidth available to the streaming application as a stochastic process whose statistic...