We propose a method for synthesizing a “speaker mixture voice” that has both of two speakers’ individualities. We define the “speaker mixture voice” as such that 50 per...
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
TalkMiner is a search engine for lecture webcasts. Lecture videos are processed to recover a set of distinct slide images and OCR is used to generate a list of indexable terms fro...
John Adcock, Matthew Cooper, Laurent Denoue, Hamed...
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...