In table soccer, humans can not always thoroughly observe fast actions like rod spins and kicks. However, this is necessary in order to detect rule violations for example for tourn...
The ultimate goal of the RoboCup Initiative is to build a humanoid soccer team which beats a human World Cup Champion team. In this paper, we presents reasons why this goal should...
Abstract. Table soccer (also called “foosball”) is much simpler than real soccer. Nevertheless, one faces the same challenges as in all other robotics domains. Sensors are nois...
Abstract. For real time object recognition and tracking often color-based methods are used. While these methods are very efficient, they usually dependent heavily on lighting cond...
Thilo Weigel, Dapeng Zhang 0002, Klaus Rechert, Be...
This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design ...