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KI
2007
Springer
14 years 2 months ago
Making a Robot Learn to Play Soccer Using Reward and Punishment
In this paper, we show how reinforcement learning can be applied to real robots to achieve optimal robot behavior. As example, we enable an autonomous soccer robot to learn interce...
Heiko Müller, Martin Lauer, Roland Hafner, Sa...
ROBOCUP
1998
Springer
146views Robotics» more  ROBOCUP 1998»
14 years 1 days ago
Rocco: A RoboCup Soccer Commentator System
With the attempt to enable robots to play soccer games, the RoboCup challenge poses a demanding standard problem for AI and intelligent robotics research. The rich domain of robot ...
Dirk Voelz, Elisabeth André, Gerd Herzog, T...
CONSTRAINTS
2002
143views more  CONSTRAINTS 2002»
13 years 7 months ago
A Constraint-Based Robotic Soccer Team
It is a challenging task for a team of multiple fast-moving robots to cooperate with each other and to compete with another team in a dynamic, real-time environment. For a robot te...
Yu Zhang, Alan K. Mackworth
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
14 years 3 days ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
ROBOCUP
2004
Springer
133views Robotics» more  ROBOCUP 2004»
14 years 1 months ago
Towards a League-Independent Qualitative Soccer Theory for RoboCup
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...